Week 6 - Playtest Demos and Redesign
Rev-Up Rally » Devlog
Playtesting:
We playtested a bunch of games in class and got decent feedback on our own game.
Our core theme is delivery, but after some comments, we decided the gameplay didn't suit this idea.
We're changing the style to a garbage pickup/cleanup type game instead. We don't need to change any systems which helps, just some assets.
Changes:
The main idea is that you work for the bin company and need to see how fast you can clean up the streets.
We'll do this by changing all of the assets from boxes and packages to trash-bags and wheelie bins, and instead of delivering them to random spots, you deliver them to the dump and see how fast you can clean each area.
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Rev-Up Rally
Delivery Game
| Status | In development |
| Author | gravemind_fan |
| Genre | Racing |
| Tags | cars, delivery, Driving, trucks |
| Languages | English |
More posts
- Level Design/Assets/Textures1 day ago
- Week 5 - Vertical Slice29 days ago
- Week 4 - Vision33 days ago
- Week 3 - Playtests!41 days ago
- Week 2 - Prototyping53 days ago
- Week 1 - Starting Devlog/Game Goals57 days ago
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