Week 6 - Playtest Demos and Redesign


Playtesting:
We playtested a bunch of games in class and got decent feedback on our own game.
Our core theme is delivery, but after some comments, we decided the gameplay didn't suit this idea. 

We're changing the style to a garbage pickup/cleanup type game instead. We don't need to change any systems which helps, just some assets.

Changes:
The main idea is that you work for the bin company and need to see how fast you can clean up the streets.

We'll do this by changing all of the assets from boxes and packages to trash-bags and wheelie bins, and instead of delivering them to random spots, you deliver them to the dump and see how fast you can clean each area.

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